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sound.h

/*
#  Taken from xlock, many authors...
#
#                   All Rights Reserved
#
#  Permission to use, copy, modify, and distribute this software and
#  its documentation for any purpose and without fee is hereby granted,
#  provided that the above copyright notice appear in all copies and
#  that both that copyright notice and this permission notice appear in
#  supporting documentation, and that the name of the author not be
#  used in advertising or publicity pertaining to distribution of the
#  software without specific, written prior permission.
#
#  This program is distributed in the hope that it will be "useful",
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
#
*/

#if defined(USE_RPLAY) || defined(USE_NAS) || defined(USE_VMSPLAY) || defined(USE_ESOUND) || defined (WINVER) || defined(DEF_PLAY)
#define USE_SOUND

#ifndef SOUNDPATH
#ifdef WINVER
#ifdef UNIXDELIM
#define SOUNDPATH "c:/WINDOWS"
#else
#define SOUNDPATH "c:\\WINDOWS"
#endif
#else
#ifdef VMS
#define SOUNDPATH "[.]"
#else
#if 0
#define SOUNDPATH "/usr/share/games/xpuzzles"
#else
#define SOUNDPATH "/usr/local/share/games/xpuzzles"
#endif
#endif
#endif
#endif

#ifndef SOUNDEXT
#ifdef WINVER
#define SOUNDEXT ".wav"
#else
#define SOUNDEXT ".au"
#endif
#endif

extern void playSound(char *fileName);
#endif

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